Crafting using Any Brushes, Artifact Shards, Any Planks, Any Planks, Any Planks and Any Planks, arranged in the pattern shown. Produces Archeology Table.
- Inputs
- Any Brushes
- Artifact Shards
- 4 × Any Planks
- Output
- → Archeology Table

item· Other
| source | count | drop rate | conditions |
|---|---|---|---|
Block loot table: Treasure Loot From Loot Vase (betterarcheology) betterarcheology:treasure_loot_from_loot_vase | 1–1 | 100% | Random Chance |
Gameplay loot table: Desert Sand (betterarcheology) betterarcheology:desert_sand | 1–1 | 100% | — |
Gameplay loot table: Plains Gravel (betterarcheology) betterarcheology:plains_gravel | 1–1 | 100% | — |
Block loot table: Treasure Loot From Green Loot Vase (betterarcheology) betterarcheology:treasure_loot_from_green_loot_vase | 1–1 | 100% | Random Chance |
Gameplay loot table: Taiga Dirt (betterarcheology) betterarcheology:taiga_dirt | 1–1 | 100% | — |
Gameplay loot table: Sussand Underwater (betterarcheology) betterarcheology:sussand_underwater | 1–1 | 100% | — |
Gameplay loot table: Mesa Red Sand (betterarcheology) betterarcheology:mesa_red_sand | 1–1 | 100% | — |
Drop rates are per-roll probabilities, not absolute find rates — actual odds of finding an item also depend on structure generation and loot pool weights.
Crafting using Any Brushes, Artifact Shards, Any Planks, Any Planks, Any Planks and Any Planks, arranged in the pattern shown. Produces Archeology Table.

Crafting using Artifact Shards, Artifact Shards, Artifact Shards, Artifact Shards, Artifact Shards, Artifact Shards, Artifact Shards, Artifact Shards and Artifact Shards, arranged in the pattern shown. Produces Unidentified Artifact.
betterarcheology:artifact_shardsbetterarcheologybetterarcheology