Crafting using Leather, Leather, Leather, Leather, String and Leather, arranged in the pattern shown. Produces Saddle.
Saddle
Minecraft · by Mojang Studios
Acquisition
Scrapbox using Scrap Box. Produces Saddle.
Mining & drops
| source | count | chance | conditions |
|---|---|---|---|
Loot table: Village Weaponsmith (minecraft) minecraft:village_weaponsmith | 1–1 | 100% | — |
Loot table: Nether Bridge (minecraft) minecraft:nether_bridge | 1–1 | 100% | — |
Loot table: Bastion Hoglin Stable (minecraft) minecraft:bastion_hoglin_stable | 1–1 | 100% | — |
Loot table: End City Treasure (minecraft) minecraft:end_city_treasure | 1–1 | 100% | — |
Loot table: Ancient City (minecraft) minecraft:ancient_city | 1–1 | 100% | — |
Loot table: Village Savanna House (minecraft) minecraft:village_savanna_house | 1–1 | 100% | — |
Loot table: Stronghold Corridor (minecraft) minecraft:stronghold_corridor | 1–1 | 100% | — |
Loot table: Jungle Temple (minecraft) minecraft:jungle_temple | 1–1 | 100% | — |
Gameplay loot table: Treasure (minecraft) minecraft:treasure | 1–1 | 100% | — |
Loot table: Village Tannery (minecraft) minecraft:village_tannery | 1–1 | 100% | — |
Loot table: Desert Pyramid (minecraft) minecraft:desert_pyramid | 1–1 | 100% | — |
Mob loot table: Ravager (minecraft) minecraft:ravager | 1–1 | 100% | — |
Loot table: Simple Dungeon (minecraft) minecraft:simple_dungeon | 1–1 | 100% | — |
Developer reference
- Registry name
minecraft:saddle- Namespace
minecraft- Mod ID
minecraft
Recipe JSON (2):
{
"recipe_type": "minecraft:crafting_shaped",
"pattern": [
"LLL",
"LSL"
],
"ingredients": {
"L": {
"item": "minecraft:leather"
},
"S": {
"item": "minecraft:string"
}
},
"conditions": [],
"sequence": null,
"group_name": null,
"experience": null,
"cooking_time": null
}{
"recipe_type": "techreborn:scrapbox",
"pattern": null,
"ingredients": {
"item": "techreborn:scrap_box"
},
"conditions": [],
"sequence": null,
"group_name": null,
"experience": null,
"cooking_time": null
}